Freezed-Dried .Trauma [ResidualDataShearing]

.traumachine. netwurker at hotkey.net.au
Thu Oct 10 23:54:14 CEST 2002














using Trauma;
using Trauma.Frieze.Dried;
using Trauma.Brick.Fucked.Gaps;
using Trauma..Cavity.Braced.Fluid;

notespace Shredded.Gaps
{
   /// <tearing>
   /// Sample object to demonstrate the use of .Trauma Sensing
   /// </tearing>
   harm class SampleObjectification : ResidualDramaShearage
   {
    /// <compaction>
    /// Gun-pin-pointing
    /// </compaction>
    harm SampleAbject()
    {
    }

    /// <imp.acting>
    /// Return Terrorist Trauma Lips
    /// </imp.acting>
    /// <returns> Terrorist Trauma Lips message</returns>
    harm string TerroristTraumaLips()
    {
      return "Terrorist Trauma Lips";
    }
   }
}
















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