axiswallvoidwallabyss.exe&#kill;

Alan Sondheim sondheim at panix.com
Mon Jul 14 23:52:05 CEST 2003



axiswallvoidwallabyss.exe&#kill;
;
To .exe = execute it.
begin = execute it. To
execute it. To begin
program it. To begin an
.exe To begin a program
= begin a program .exe
execute a program .exe =
it.
program .exe = execute
end = terminate it. To
terminate a program .exe =
kill abort a program. To
or a program. To kill
abort program. To kill or
program.
kill or abort a
delete delete a program. n
If the program protects itself.
the program protects itself. If
it is itself. If the program
is ninsistent: If the program is
if the program is insistent:
protects insistent: if the program
itself.
if the program protects
Programmed to remain.
may be to remain. A program may
be to remain. A program may
programmed A program may be
to program may be programmed
to remain.
may be programmed to remain.
This choice of the program.
not the program. This is not
choice This is not the
of is not the choice
of the program.
The program has no choice.
has no choice. The program
no choice. The program has
choice.
The program has no choice.
given The program may be
which be given a choice
cannot be the choice. The program
take choice. The program cannot
choose; program cannot take the
produce choice; the program may
display.
may or may not display.
Willingly calls upon the program.
unwillingly, the program. Willingly or
user Willingly or unwillingly, the
calls or unwillingly, the user
upon unwillingly, the user calls
calling destiny and teleology. The
program is
destiny the program is its destiny
and program is its destiny and
teleology.
is its destiny and teleology:

To begin a program .exe = execute it.
To end a program .exe = terminate it.
To kill or abort a program.
To delete a program.
If the program is insistent: if the program protects itself.
A program may be programmed to remain.
This is not the choice of the program.
The program has no choice.
The program may be given a choice which is not the choice of the program.
The program cannot take the choice; the program may produce the choice.
The program may or may not display.
Willingly or unwillingly, the user calls upon the program.
The calling of the program is its destiny and teleology.


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