ISEA 2004, Call for proposals
anna balint
epistolaris at freemail.hu
Tue Jul 8 08:48:23 CEST 2003
ISEA 2004 - 12th International Symposium on Electronic Arts
August 14th - 22nd, 2004
Tallin: Wearable experience - Stockholm: Networked experience -
Helsinki: Wireless experience
New media meets art, science, research, and popular culture at the leading
international symposium held for the 12th time: ISEA2004 in Stockholm – Tallinn
– Helsinki. For the first time an event of this scale is being organised
between three cities in three countries. ISEA has previously taken place in
Utrecht, Groningen, Sydney, Minneapolis, Helsinki, Montréal, Rotterdam,
Chicago, Liverpool-Manchester, Paris, and Nagoya.
In the three Baltic cities international participants and local audiences
attend thematic conferences, exhibitions, live performances, screenings,
satellite events, concerts and clubs. Many events are also interfaced via
television, radio, broadband Internet, and mobile networks making them
available to the widest possible audience.
ISEA2004 kicks off in Helsinki, Finland with a pre-event on electronic music,
digital sound technology, and sound art in collaboration with Koneisto, the
largest festival of electronic music in Northern Europe. Both Koneisto festival
and ISEA2004 pre-event participants board a cruiser ferry, enjoying electronic
music performances and clubs. The electrified ferry travels to IseStockholm,
Sweden, for the main launch of ISEA2004. From Stockholm the event continues by
sea to Tallinn, Estonia, connecting the Nordic with emerging Baltic new media
cultural scenes. ISEA2004 culminates back in Helsinki.
ISEA2004 will break new ground for new media culture, arts, and research. The
event travels through new waters as a physical, critical, and creative
experience. We invite you to propose, to participate, to become part of a new
floating point in the process of creative new media culture.
Tapio Mäkelä
ISEA2004 programme chair, m-cult, Helsinki
We are currently inviting proposals for projects and papers for the
exhibitions, conferences and associated programs during ISEA2004. Projects
might include but not be limited to: workshops; installations, performances or
events in public spaces; works for exhibition in a gallery; live performance;
interfaced screenings; games or shared environments; projects which encourage
remote participation - etc.
Our over all aim for ISEA2004 is to create an event which is thematically and
critically coherent and provides new insight, so we really encourage you to
submit proposals which engage in very direct ways with the themes for the
event. We are also interested in work and ideas which explore the cultural and
social aspects rather than technological determinants of new media art and
cultural production.
Please note that ISEA2004 is a forum for artistic, academic, and culturally or
socially relevant work that has not previously been presented in international
forums (you may have showed/presented it in your local context).
All submissions are done via our website using a web form and stored into a
database. This procedure allows us to have the proposals reviewed by
International Programme Committee (IPC) members. When you make a submission, it
is recommended to that you choose a theme/city/genre.
All queries are to be made via the main office until your project has been
selected into the programme. Once accepted into the programme, you are given a
local contact e-mail.
All samples of your work must be submitted in a digital format, including sound
and video. We accept existing web sites as support material, but if they are
not operational at the time of review, the proposal is rejected. Unless we
specifically request posted support material, they will not be accepted nor
returned. We hope you understand our policy, which in the end guarantees that
all work and support material are reviewed by the geographically diverse
programme committee. We will also not handle submissions via e-mail: only
proposals submitted through the web interface http://www.isea2004.net
are valid.
- Socially, critically and ecologically engaging work
- Networked projects that connect several sites
- Projects that bring the creative media to the streets
- Projects that are worn on or inside people
- Context sensitive work in the museums
- Projects that float, dock or sail
- Screen based media as it appears in 2004
- Sea Fair: technological gizmos for ferry travellers and future media
archaeologists to discover
- Bridges between club scenes and art venues
- Most engaging works from performing arts that engage new media, users, and
audiences
- Networks to network
http://www.isea2004.net
To keep us informed:
ISEA2004
C/o m-cult
P.O.BOX 110
00131 Helsinki
All queries about ISEA Inter Society for the Electronic Arts and its
membership, please refer to info at isea-web.org
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